Sets the channel type to integer data. Integer data associates a value with a vertex. For example, you can use integer data to associate vertices with the integer index of a skeleton bone for performing skeletal animation on the GPU.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | AddChannelModifierSetChannelTypeIntegerData |
GUID | {68C5531B-86B5-4C3D-BEA0-52FC68C74D8C} |
Category | AddChannelModifier Commands |
Package | Scenome-Package-Parametric |
Script File | type_add_channel_modifier_scripts.ssl |
Status | Active |