ShaderBufferBindNodeSetUnsizedArrayCount

If a shader buffer is declared with the last item as an unsized array, this command allows you to set the count of the array. In doing so, this command will add or remove objects of type <VariableNode> from the <ShaderBufferBindNode< and adjust the buffer size as needed to support the requested array count.

Registration

Command registration and implementation information is as follows:

Category Documentation
Source NameShaderBufferBindNodeSetUnsizedArrayCount
GUID{8384833A-B6D5-4A44-95F2-BF21928F3915}
CategoryShaderBufferBindNode Commands
PackageScenome-Package-Shader-Buffer
Script Filetype_shader_buffer_bind_node_scripts.ssl
StatusActive

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