Presents a dialog that allows you to modify the size of the underlying image buffer. For example: the <Texture> dimensions are 256×256 and you wish to set the dimensions to 256×256. Note that if you enable this operation on a <Texture> that is stored on the disk, you will be given the option to save the changes to the file. These changes will be permanent. If you choose no, the <Texture> will remain resized while the application is running, but the changes will not be persistent once the file is closed again.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | TextureBufferSetSize |
GUID | {B7B88874-F90B-4ACC-9AC9-C2B4BBFA7751} |
Category | Texture Commands |
Package | Scenome-Package-Geometry |
Script File | type_texture_scripts.ssl |
Status | Active |