TextureReadback

Prompts you to select a <VariableNode> type to store the values from the readback, and then adds a <TextureBufferReadNode> to the end of the document that contains a <VariableNode> that is actively reading back the <Texture> values. This is useful for debugging, but readback can have a performane impact. For this reason it is recommended that you toggle the <TextureBufferReadbackNode> invisible when you are not using it.

Registration

Command registration and implementation information is as follows:

Category Documentation
Source NameTextureReadback
GUID{8CAA2159-B799-4149-A5EE-A4F6C3639F5B}
CategoryTexture Commands
PackageScenome-Package-Geometry
Script Filetype_texture_scripts.ssl
StatusActive