Prompts you to select a <VariableNode> type to store the values from the readback, and then adds a <TextureBufferReadNode> to the end of the document that contains a <VariableNode> that is actively reading back the <Texture> values. This is useful for debugging, but readback can have a performane impact. For this reason it is recommended that you toggle the <TextureBufferReadbackNode> invisible when you are not using it.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | TextureReadback |
GUID | {8CAA2159-B799-4149-A5EE-A4F6C3639F5B} |
Category | Texture Commands |
Package | Scenome-Package-Geometry |
Script File | type_texture_scripts.ssl |
Status | Active |