TextureSaveRawBinary

Saves a <Texture>'s underlying <Image> object to disk as a raw .BIN file. The format is documented in the application scripts directory in TYPE_TEXTURE_IO_UTIL.SSL.

Registration

Command registration and implementation information is as follows:

Category Documentation
Source NameTextureSaveRawBinary
GUID{AA349F8F-C1DA-44F7-A8B8-3CD45A090FAA}
CategoryTexture Commands
PackageScenome-Package-Geometry
Script Filetype_texture_scripts.ssl
StatusActive