Saves a <Texture>'s underlying <Image> object to disk as a raw .BIN file. The format is documented in the application scripts directory in TYPE_TEXTURE_IO_UTIL.SSL.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | TextureSaveRawBinary |
GUID | {AA349F8F-C1DA-44F7-A8B8-3CD45A090FAA} |
Category | Texture Commands |
Package | Scenome-Package-Geometry |
Script File | type_texture_scripts.ssl |
Status | Active |