<TypeRepNode>

This node allows you to create a graph-based representation of a type <T>, including its inheritance, editable properties ( or data members ), and documentation.

Registration

Class registration and implementation information is as follows:

Category Documentation
ImplementationC++
ModulePlugin-Nodes-Project
Class HierarchyNode » Group » TypeRepNode
Data Interface NameTypeRepNode
Type StatusActive
Is Final TypeYes

<TypeRepNode> Properties

Properties are as follows:

Property Documentation
Node Element Typethis value is usually None. However in some cases, this value can be used to set a sub-object type such as face, edge, vertex, segment, point, or a generic option.
Type <T>The type of the object.
DocumentationA brief sentence describing the object.
ModuleA string containing the module name. For example 'Core-App-Geometry'.
ImplementationA string containing the implementation language.
Data Interface NameA string containing the data interface name. This is usually the same as the type name string stored in the 'Type <T>' parameter.
Super Class Data SourceA link to the <TypeRepNode> that represents this type's superclass, if applicable.
Definition Data SourceA link to a node that provides a more complete definition. This is a generic option that can be used for multiple purposes.
Extended Documentation PathThe file path to any extended documentation. Extended documentation is stored as ASCII and must be written in HTML.
Type Status: DeprecatedMarks the type as deprecated. Such types should no longer be used.
Type Status: CompatiblityMarks the type as remaining for binary or compilation compatiblity.
Type Status: ActiveMarks the type as active.
Is Final TypeSet this to true if the type is the final type in a class hierarchy.

<Group> Properties

Properties are as follows:

Property Documentation
VisibleToggles the <Group>'s visible/invisible". Child nodes are not visible when their parent <Group>'s is invisible.
CollisionsToggles collision detection on the <Group> node and its children". This is used for runtime export and has no effect in Scenome applications.
CullToggles view volume culling on/off". modifying this parameter may cause incorrect culling and other unexpected consequences.
Preserve CameraThis option is undocumented at present.
Generic Data SourceThis option provides the capability to connect a <Group>'s to a node that serves as a generic data source.
Bounding Box FrozenFreezes the bounding box at its current size. This is often used as a runtime flag, and modifying this parameter may cause incorrect culling.
Minimum XDisplays the minimum bounding box coordinate on the X axis.
Minimum YDisplays the minimum bounding box coordinate on the Y axis.
Minimum ZDisplays the minimum bounding box coordinate on the Z axis.
Maximum XDisplays the maximum bounding box coordinate on the X axis.
Maximum YDisplays the maximum bounding box coordinate on the Y axis.
Maximum ZDisplays the maximum bounding box coordinate on the Z axis.
Transform LockedLocks the node and prevents transformation of the node and its children. This is a runtime flag and has no effect in Scenome applications.
Position XDisplays the node's position on the X axis.
Position YDisplays the node's position on the Y axis.
Position ZDisplays the node's position on the Z axis.
Orientation XDisplays the node's orientation on the X axis.
Orientation YDisplays the node's orientation on the Y axis.
Orientation ZDisplays the node's orientation on the Z axis.
Scale XDisplays the node's scale on the X axis.
Scale YDisplays the node's scale on the Y axis.
Scale ZDisplays the node's scale on the Z axis.
BillboardSets the node as a billboard. Billboards rotate to face the camera. This feature has been preserved for compatibility purposes, but this functionality should be implemented with geometry shaders.

<Node> Properties

Properties are as follows:

Property Documentation
NameSets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files.
ClassSets the class of the node.
IDSets the ID of the node. This must be unique for each document, but different documents can use the same ID.
Export DisabledDetermines whether or not the node is exported during an export process, or possibly other purposes.
GuidEnumerates the Node's GUID.