Returns an <int32> containing the count of <Str> objects stored by this <Node>. Typically used as a loop counter guard in code that uses GetFilePath() and SetFilePath() to get or set the paths to resources used to build applications.
int32 GetCount()
import library "app_service_console_util.ssl";
import library "type_service_select_util.ssl";
AppScaffoldNode a_oNode = LibSelect.FirstAppScaffoldNode();
for( int i = 0; i < a_oNode.GetCount(); ++i )
{
Console.Out( a_oNode.GetFilePath( i ) );
}
.\Shader.scenomeapp
.\v0_shader.xml
.\shader_icon.ico
.\shader_splash_screen.bmp
.\shader_default.box
.\v0_scripts.xml