Populates a <StrList> with all the file paths stored by this object.
int32 GetPaths( StrList p_slPaths )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<StrList> | p_slPaths | A pointer to the destination <StrList>. |
import library "type_service_select_util.ssl";
import library "str_list_util.ssl";
AppScaffoldNode a_oNode = LibSelect.FirstAppScaffoldNode();
auto StrList a_slPaths;
a_oNode.GetPaths( a_slPaths );
LibStrList.Out( a_slPaths );
STRLIST OUTPUT generated by STR_LIST_UTIL.SSL
.\Shader.scenomeapp
.\v0_shader.xml
.\shader_icon.ico
.\shader_splash_screen.bmp
.\shader_default.box
.\v0_scripts.xml