Provides script language access to C++ objects of this type.
Object members are as follows:
| Type Name | Accessor Name | Documentation | 
|---|---|---|
| <Vec> | Center | Gets or sets the <CirclePrimitive> object's center position in worldspace coordinates. | 
| float64[] | Angle[ index ] | Gets or sets the <CirclePrimitive> object's angle parameter. This parameter determines the total angle of the circle ( from 0 to 360 ). | 
| <Material> | Material | Gets or sets the <CirclePrimitive> object's <Material> object. | 
| <Node> | MaterialLink | Gets or sets the <CirclePrimitive> object's <Material> object. | 
| float64 | Radius | Gets or sets the <CirclePrimitive> object's radius in worldspace coordinates that are not relative to the center. For example, using 10 creates a circle with a radius of ten units from its center, regardless of where the center is located. | 
| int32 | Resolution | Gets or sets the resolution parameter. This parameter determines the geometric resolution of the circle along its radius. | 
| int32 | Triangulate | Gets or sets the triangulate parameter, which determines if the circle's interior edges are visible. |