Returns the color byte values packed into a uint32.
uint32 GetData()
auto Color a = new Color( 255, 128, 64, 255 );
uint packed_color = a.GetData();
auto Color b;
b.SetData( packed_color );
Console.Out( LibColor.Out( a ) );
Console.Out( LibColor.Out( b ) );
255, 128, 64, 255
255, 128, 64, 255