GetConnectedNodes Data Member Function

Populates a <NodeBuffer> object with non-owning pointers to all the node object's of the specified type to which this <ConnectorNode> is connected.

Prototype

int32 GetConnectedNodes( NodeBuffer p_oConnectedNodes, TypeInformation p_oNodeType )

Parameters

Parameter Type Parameter Name Documentation
<NodeBuffer>p_oConnectedNodesA pointer to a <NodeBuffer> object that will store non-owning pointers to the connected node object's.
TypeInformationp_oNodeTypeA <TypeInformation> pointer that specifies the type of <Node> to search for. For example: use <Node> to search for all connections to any <Node>, or <Material> to search for connections to <Material> nodes.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.