Provides script language access to C++ objects of this type.
Object members are as follows:
| Type Name | Accessor Name | Documentation |
|---|---|---|
| int32 | BorderPixelOverlap | Gets or sets the BorderPixelOverlap parameter. INTERNAL USE ONLY. |
| string | ExternalDirectory | Gets or sets the ExternalDirectory parameter. This parameter sets the output folder in which the paged terrain data is stored, usually as a sub-folder of the current folder. |
| int32 | Externalize | Gets or sets the Externalize parameter. DEPRECATED. |
| int32 | LODCount | Gets or sets the output terrain LODCount parameter. This parameter determines the number of levels-of-detail in the output terrain. |
| string | LocalDatabasePath | Gets or sets the LocalDatabasePath parameter. This parameter sets the local document path for the output terrain. For example: C:\ROOT\RASTER. |
| float64[] | SimplifyPercentages[ index ] | Gets or sets the output terrain tile simplification percent parameter. This parameter specifies a unique simplification percent ( 25%, 50% ) for each output tile. |
| int32 | TileTessellationX | Gets or sets the output terrain tile TessellationX parameter. This parameter determines the X tessellation of each tile in the output terrain. |
| int32 | TileTessellationY | Gets or sets the output terrain tile TessellationY parameter. This parameter determines the Y tessellation of each tile in the output terrain. |