Writes a <uint16> to disk, but the value must be submitted as an <int32> because Scenome Scripting Language does not support the <uint16> data type. The <int32> value submitted to this function is converted to a <uint16> via the C++ static_cast operator, and is written to disk as a uint16.
int32 WriteUint16( uint32 val )
Parameter Type | Parameter Name | Documentation |
---|---|---|
uint32 | val | The value to write to disk. |
None published. Please look for an example in the Scenome Scripting Language code base.