<Float16Iterator> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » MemoryPointer » TypedIterator » Float16Iterator

Function Members

Function members are as follows:

Return Type Function Name Documentation
<Float16Iterator>Float16IteratorThe constructor, which is used to initialize this object to represent an iterator that points at a single, primitive value.
<Float16Array>CastFloat16ArrayReturns a pointer to a <Float16Array> object if and only if this iterator was originally bound to a <Float16Array> object.
<Float16Vector>CastFloat16VectorReturns a pointer to a <Float16Vector> object if and only if this iterator was originally bound to a <Float16Vector> object.
<Float16VectorArray>CastFloat16VectorArrayReturns a pointer to a <Float16VectorArray> object if and only if this iterator was originally bound to a <Float16VectorArray> object.
<Image>CastImageReturns a pointer to an <Image> object if and only if this iterator was originally bound to an <Image> object.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
doubleDataSets or gets the primitive value stored by this object, or zero if this object has not been initialized with a scalar value.
uint32Uint16ValueSets or gets the scalar value of the iterator at its current position.
doubleValueReturns the value at the iterator's current position.