Provides script language access to C++ objects of this type.
Class Hierarchy | Type » MemoryPointer » TypedIterator » Float16Iterator |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
<Float16Iterator> | Float16Iterator | The constructor, which is used to initialize this object to represent an iterator that points at a single, primitive value. |
<Float16Array> | CastFloat16Array | Returns a pointer to a <Float16Array> object if and only if this iterator was originally bound to a <Float16Array> object. |
<Float16Vector> | CastFloat16Vector | Returns a pointer to a <Float16Vector> object if and only if this iterator was originally bound to a <Float16Vector> object. |
<Float16VectorArray> | CastFloat16VectorArray | Returns a pointer to a <Float16VectorArray> object if and only if this iterator was originally bound to a <Float16VectorArray> object. |
<Image> | CastImage | Returns a pointer to an <Image> object if and only if this iterator was originally bound to an <Image> object. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
double | Data | Sets or gets the primitive value stored by this object, or zero if this object has not been initialized with a scalar value. |
uint32 | Uint16Value | Sets or gets the scalar value of the iterator at its current position. |
double | Value | Returns the value at the iterator's current position. |