<Float16Range> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyNo registered superclass.

Function Members

Function members are as follows:

Return Type Function Name Documentation
doubleGetRangeReturns a <float64> containing the range specified by this object.
int32LargerThanReturns true if the range is larger than the specified value.
int32SetRangeToLimitsSets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values.
int32SmallerThanReturns true if the range is larger than the specified value.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
doubleGranularityGets or sets the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog. A <float64> must be used to specify this value since Scenome Scripting Language does not support the <float16> primitive data type.
doubleMaxGets or sets the maximum value for this range object.
doubleMinGets or sets the minimum value for this range object.