Binds a <MemoryPointer> or subclass to this object. The <MemoryPointer> becomes a pointer to this object that can be passed to compatible functions.
int32 BindPointer( MemoryPointer p_oPtr )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<MemoryPointer> | p_oPtr | A pointer to the <MemoryPointer> object (or <MemoryPointer> subclass if permitted or specified) to bind to this object. |
None published. Please look for an example in the Scenome Scripting Language code base.