GetWriteSizeInBytes Data Member Function

Returns the size in bytes that will be written to the GPU. The source size in bytes might not be the destination size of the object in bytes if qualifiers such as packed, shared, std140, or std430 are specified.

Prototype

int32 GetWriteSizeInBytes( ProgramConstantInfo p_oInfo, Float32Iterator first, Float32Iterator last, int32 p_nComponents )

Parameters

Parameter Type Parameter Name Documentation
<ProgramConstantInfo>p_oInfoA pointer to a <ProgramConstantInfo> object that contains information about the variable being queried. The <ProgramConstantInfo> object can be initialized with a call to Render3D::GetProgramConstantInfo. See <Render3D> for more information.
<Float32Iterator>firstAn iterator at the start of the source range.
<Float32Iterator>lastAn iterator at the end of the source range.
int32p_nComponentsThe number of components. Must be 2, 3, or 4.

Examples

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None published. Please look for an example in the Scenome Scripting Language code base.