<Float64MatrixRange> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyNo registered superclass.

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32GetRangeFills a <Uint64Matrix with the range specified by this object. These will be whole numbers and this should only be used for whole number use cases.
doubleGetRangeAsFloat64Fills a <Float64Matrix> with the range specified by this object. Note that this should only be used if you are absolutely certain that <float64> has adequate numeric range to store the results.
int32LargerThanReturns true if the range is larger than the specified value. Note that this should only be used for matrices storing whole numbers, or cases where sub-decimal precision is not required.
int32SetRangeToLimitsSets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values.
int32SmallerThanReturns true if the range is smaller than the specified value. Note that this should only be used for matrices storing whole numbers, or cases where sub-decimal precision is not required.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Float64Matrix>GranularityReturns a pointer to the <Float64Matrix> object that specifies the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog.
<Float64Matrix>MaxReturns a pointer to the <Float64Matrix> that stores the minimum value.
<Float64Matrix>MinReturns a pointer to the <Float64Matrix> that stores the maximum value.