Finds a child by name and type. A <Node> object indicates success, nullptr indicates failure.
Node FindChild( string p_sNodeName, TypeInformation p_oNodeType )
Parameter Type | Parameter Name | Documentation |
---|---|---|
string | p_sNodeName | The name of the child <Node> you wish to find. |
TypeInformation | p_oNodeType | A <TypeInformation> pointer representing the type of the child <Node> you wish to find. |
None published. Please look for an example in the Scenome Scripting Language code base.