Returns the width in pixels of a single slice of a layered texture. This will be the same as the width of the <Texture> object.
int32 GetSliceWidth( Texture p_oTexture )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Texture> | p_oTexture | A pointer to the <Texture> object to query. |
None published. Please look for an example in the Scenome Scripting Language code base.