<Int16Node> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » VariableNode » Int16Node

Function Members

Function members are as follows:

Return Type Function Name Documentation
int32ClampValueSets the value stored by this <Node> if and only if the value is within the range values specified by this <Node>.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Int16Range>RangeReturns a pointer to this <Node> object's range management object.
int32ValueGets or sets the value of the <int16> stored by this <Node>. Since Scenome Scripting Language does not support the <int16> data type, an <int32> must be used to set this value. This value is converted to an <int16> by the C++ static_cast operator.