Provides script language access to C++ objects of this type.
Class Hierarchy | Type » Node » VariableNode » Int16Node |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | ClampValue | Sets the value stored by this <Node> if and only if the value is within the range values specified by this <Node>. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<Int16Range> | Range | Returns a pointer to this <Node> object's range management object. |
int32 | Value | Gets or sets the value of the <int16> stored by this <Node>. Since Scenome Scripting Language does not support the <int16> data type, an <int32> must be used to set this value. This value is converted to an <int16> by the C++ static_cast operator. |