Populates an <Int32Array> object with keyboard modifier codes such as 0x10, 0x11, and 0x12, that correspond to keys on the keyboard. Many of these can be found in winuser.h. For example: winuser.h defines '#define VK_MENU 0x12' for the Alt key.
static int32 GetKeyboardModifierValues( Int32Array dst )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Int32Array> | dst | A pointer to the destination <Int32Array> that stores the keyboard modifier codes. |
None published. Please look for an example in the Scenome Scripting Language code base.