Provides script language access to C++ objects of this type.
Class Hierarchy | Type » MeshGeometry |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | GetColor | Gets the vertex color at the specified index. |
int32 | GetColorCount | Returns the number of color attributes. This may not match the number of vertices in the mesh since Scenome API mesh vertex format is highly optimized. |
int32 | GetNormal | Gets the vertex normal at the specified index. |
int32 | GetNormalCount | Returns the number of normal attributes. This may not match the number of vertices in the mesh since Scenome API mesh vertex format is highly optimized. |
int32 | GetPosition | Gets the vertex position at the specified index. |
int32 | GetTexcoord | Gets the vertex texture coordinate at the specified index. |
int32 | GetTexcoordCount | Returns the number of vertex texture coordinate attributes. This may not match the number of vertices in the mesh since Scenome API mesh vertex format is highly optimized. |
int32 | GetVertexCount | Returns the number of vertices in the mesh. |
int32 | SetColor | Sets the vertex color at the specified index. |
int32 | SetNormal | Sets the vertex normal at the specified index. |
int32 | SetPosition | Sets the vertex position at the specified index. |
int32 | SetTexcoord | Sets the vertex texture coordinate at the specified index. |