Adds to this <NodeBuffer> an owning pointer to the <Node>, provided this <NodeBuffer> does not already store an owning pointer to the <Node>.
int32 Add( Node p_oNode )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Node> | p_oNode | A pointer to the <Node> this <NodeBuffer> should own. |
None published. Please look for an example in the Scenome Scripting Language code base.