Adds a non-owning pointer to the buffer if a pointer to the <Node> is not already resident.
int32 AddRefUnique( Node p_oNode )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Node> | p_oNode | A pointer to the <Node> this <NodeBuffer> should refer to. |
None published. Please look for an example in the Scenome Scripting Language code base.