EditNodes Data Member Function

Opens editing actions for all <Node> objects in the <NodeBuffer> that qualify to be edited. Once editing actions are opened, Simdify Scripting Language can change the <Node> and the change is entered into the undo history. Note that you cannot edit <Node> objects that have not been added to a document, and that includes <Node> objects added to the document in the current action. <Node> objects must have been added to the document by a previous action such as a macro to qualify for editing.

Prototype

int32 EditNodes( NodeBuffer p_oBuffer, EditModel3D p_poModel )

Parameters

Parameter Type Parameter Name Documentation
<NodeBuffer>p_oBufferA pointer to the <NodeBuffer> containing the set of <Node> objects you wish to edit.
<EditModel3D>p_poModelA pointer to an <EditModel3D> object such as Model to associate the editing action.

Examples

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None published. Please look for an example in the Simdify Scripting Language code base.