Populates a <NodeBuffer> object with any <NodeLink> objects currently managed by this <NodeSelector> object. Most of these <NodeLink> nodes are resident in the <NodeSelector> object's NameSpaceLinks <List> object.
int32 GetAllLinks( NodeBuffer p_apObjects )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<NodeBuffer> | p_apObjects | A pointer to the <NodeBuffer> you wish to populate with <NodeLink> objects. |
None published. Please look for an example in the Scenome Scripting Language code base.