Constructs a <Point> object with a physical coordinate in 3D space, a color and a texture coordinate in 2D texture space.
Point Point( double p_dX, double p_dY, double p_dZ, Color p_oPointColor, double p_dU, double p_dV )
Parameter Type | Parameter Name | Documentation |
---|---|---|
double | p_dX | The x-coordinate of the point in 3D space. |
double | p_dY | The y-coordinate of the point in 3D space. |
double | p_dZ | The z-coordinate of the point in 3D space. |
<Color> | p_oPointColor | The color of the point. |
double | p_dU | The u-coordinate of the point in texture space. |
double | p_dV | The v-coordinate of the point in texture space. |
None published. Please look for an example in the Scenome Scripting Language code base.