Populates the <Group> submitted to this function with <RelationshipNode> objects created from information in the <StrList> submitted to this function.
int32 CreateDependencies( Node p_oNodeInModel || p_oModel3D, StrList p_slDependencyInfo, Group p_oParent )
Parameter Type | Parameter Name | Documentation | ||||||||||||||||||||||
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<Node> | p_oNodeInModel || p_oModel3D | A pointer to a <Node> that has been added to a Model that has been saved at least once, or a pointer to a Model that has been saved at least once. | ||||||||||||||||||||||
<StrList> | p_slDependencyInfo | Nomenclature for this function refers to the source <Node> and the destination <Node>. The source <Node> is the <Node> where the dependency originates, such as a <Material> <Node> that points at a <Program> node. The destination <Node> is the <Node> that the source <Node> depends upon. Simple stated, changing the destination <Node> may affect the source <Node>.
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<Group> | p_oParent | A pointer to a <Group> where you wish to parent the new <RelationshipNode> objects. |
None published. Please look for an example in the Scenome Scripting Language code base.