Finds a <Node>, by its name, in the <RenderInfo> object's <NodeList> object that stores pointers to <Node> bound to the <RenderInfo>.
Node FindByName( string p_sNodeName )
Parameter Type | Parameter Name | Documentation |
---|---|---|
string | p_sNodeName | The name of the <Node> you wish to find in the <RenderInfo> object's <NodeList> for storing bound objects. |
None published. Please look for an example in the Scenome Scripting Language code base.