The LOD system uses this position for calculating objects distances to determine the appropriate level-of-detail. This provides consistent detail levels for multi-pass rendering algorithms.
int32 SetLODViewpoint( Vec Position )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Vec> | Position | The position to use as the LOD viewpoint. |
None published. Please look for an example in the Scenome Scripting Language code base.