Returns a pointer to the <Texture> at the specified index, or nullptr. This is the <Texture> being bound to the GPU by this SamplerArrayNode.
Node GetTextureLink( int32 p_nIndex )
Parameter Type | Parameter Name | Documentation |
---|---|---|
int32 | p_nIndex | The index of the <Texture>. |
None published. Please look for an example in the Scenome Scripting Language code base.