Sets the texture binding at the specified index.
int32 SetTexture( int32 p_nIndex, Texture p_oTexture )
Parameter Type | Parameter Name | Documentation |
---|---|---|
int32 | p_nIndex | The index at which to specify the <Texture> this <Node> binds. 0-31 are valid indices. |
<Texture> | p_oTexture | A pointer to the <Texture> this <Node> should bind. |
None published. Please look for an example in the Scenome Scripting Language code base.