Sets a scripted render visualizer's rendering function name. The function must have two parameters, the first being an <EditModel3D> object and the second being a <RenderInfo> object. The function may return an <int32> value or void.
int32 SetRenderFunction( string RenderFunction )
Parameter Type | Parameter Name | Documentation |
---|---|---|
string | RenderFunction | The name of the function used to render the visualizer. |
None published. Please look for an example in the Scenome Scripting Language code base.