Populates a <NodeBuffer> object with all the data sources of all <ConnectorNode> children of the SocketNode.
int32 GetChildDataSourcesBuffer( NodeBuffer p_apChildren )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<NodeBuffer> | p_apChildren | A pointer to the <NodeBuffer> to populate. |
None published. Please look for an example in the Scenome Scripting Language code base.