<SpherePrimitive> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » Node » Modifier » SpherePrimitive

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
<Vec>CenterSets the center position of the sphere along the x, y, and z axes.
<Material>MaterialGets or sets the Material parameter. This refers to the <Material> applied to the sphere.
<Node>MaterialLinkGets or sets the MaterialLink parameter. This refers to a <NodeLink> that references the <Material> applied to the sphere.
doubleRadiusGets or sets the Radius parameter. This refers to the radius of the sphere on the X, Y, and Z axis.
int32[]Resolution[ index ]Gets or sets the Resolution parameter, which is an array of two <int32> values. This parameter determines the geometric resolution of the sphere along its latitude and longitude.
double[]TextureCoordinates[ index ]Gets or sets the TextureCoordinates parameter, which is an array of four double-precision numbers. These parameters determine texture wrapping for the latitude ( from north to south ) and longitude ( from east to west ).
int32TriangulateGets or sets the Triangulate parameter.