Provides script language access to C++ objects of this type.
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<Vec> | Center | Sets the center position of the sphere along the x, y, and z axes. |
<Material> | Material | Gets or sets the Material parameter. This refers to the <Material> applied to the sphere. |
<Node> | MaterialLink | Gets or sets the MaterialLink parameter. This refers to a <NodeLink> that references the <Material> applied to the sphere. |
double | Radius | Gets or sets the Radius parameter. This refers to the radius of the sphere on the X, Y, and Z axis. |
int32[] | Resolution[ index ] | Gets or sets the Resolution parameter, which is an array of two <int32> values. This parameter determines the geometric resolution of the sphere along its latitude and longitude. |
double[] | TextureCoordinates[ index ] | Gets or sets the TextureCoordinates parameter, which is an array of four double-precision numbers. These parameters determine texture wrapping for the latitude ( from north to south ) and longitude ( from east to west ). |
int32 | Triangulate | Gets or sets the Triangulate parameter. |