Provides script language access to C++ objects of this type.
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
int32 | PreviewTextureHeight | Gets or sets the PreviewTextureHeight parameter. This parameter specifies the height in pixels of the preview texture. |
int32 | PreviewTextureWidth | Gets or sets the PreviewTextureWidth parameter. This parameter specifies the width in pixels of the preview texture. |
string | TextureFile | Gets or sets the TextureFile parameter. |
string | TileTextureDirectory | Gets or sets the TiledTextureDirectory parameter. This parameter specifies which folder contains geotiff texture data and text metadata used to generate texture imagery for the preview <Mesh> and terrain tiles. |
int32 | TileTextureHeight | Gets or sets the TileTextureHeight parameter. This parameter specifies the height in pixels of the texture for the first level-of-detail. |
int32 | TileTextureWidth | Gets or sets the TileTextureWidth parameter. This parameter specifies the width in pixels of the texture for the first level-of-detail. |
int32 | UseTextureFile | Gets or sets the UseTextureFile parameter. This parameter specifies whether or not a texture is generated for the preview <Mesh> ( and output terrain tiles ). |