<TextureBufferReadNode> Data Interface
Provides script language access to C++ objects of this type.
Object Members
Object members are as follows:
Type Name |
Accessor Name |
Documentation |
<Node> | Target | Gets or sets the <TexturePaletteNode> containing the <Texture> read targets. |
<Node> | TargetLink | Gets or sets the <TexturePaletteNode> containing the <Texture> read targets. |