Adds to this <TypeBuffer> an owning pointer to the object, provided this <TypeBuffer> does not already store an owning pointer to the object. Owned objects are destroyed when this <TypeBuffer> is destroyed.
int32 Add( Type p_oObject )
Parameter Type | Parameter Name | Documentation |
---|---|---|
<Type> | p_oObject | A pointer to the object this <TypeBuffer> should own. |
None published. Please look for an example in the Scenome Scripting Language code base.