<Uint32Iterator> Data Interface

Provides script language access to C++ objects of this type.

Class HierarchyType » MemoryPointer » TypedIterator » Uint32Iterator

Function Members

Function members are as follows:

Return Type Function Name Documentation
<Uint32Iterator>Uint32IteratorThe constructor, which is used to initialize this object to represent an iterator that points at a single, primitive value.
<Image>CastImageReturns a pointer to an <Image> object if and only if this iterator was originally bound to an <Image> object.
<Uint32Array>CastUint32ArrayReturns a pointer to a <Uint32Array> object if and only if this iterator was originally bound to a <Uint32Array> object.
<Uint32Vector>CastUint32VectorReturns a pointer to a <Uint32Vector> object if and only if this iterator was originally bound to a <Uint32Vector> object.
<Uint32VectorArray>CastUint32VectorArrayReturns a pointer to a <Uint32VectorArray> object if and only if this iterator was originally bound to a <Uint32VectorArray> object.

Object Members

Object members are as follows:

Type Name Accessor Name Documentation
uint32DataSets or gets the primitive value stored by this object, or zero if this object has not been initialized with a scalar value.
uint32ValueReturns the value at the iterator's current position.