Provides script language access to C++ objects of this type.
Class Hierarchy | No registered superclass. |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
int32 | GetRange | Fills the <Uint64Matrix submitted to this function with the range. For example, if all minimum values are -1 and all maximum values are 1, the matrix is populated with the value 2. |
double | GetRangeAsFloat64 | Fills the <Float64Matrix> submitted to this function with the range. You have to be careful and make sure that the range does not overflow <float64>, otherwise the resulting values will not be accurate. For example, if all minimum values are -1 and all maximum values are 1, the matrix is populated with the value 2. |
int32 | LargerThan | Returns true if the range of any component of the minimum and maximum values is larger than the <int64> value submitted to this function. |
int32 | SetRangeToLimits | Sets the range to the min/max values supported by this data type. You can use this to reset the object to constructor default min/max values. |
int32 | SmallerThan | Returns true if the range of any component of the minimum and maximum values is smaller than the <int64> value submitted to this function. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<Uint64Matrix> | Granularity | Returns a pointer to the <Uint64Matrix object that specifies the granularity of the range. This is a value that can be used for secondary purposes such as controlling how much change occurs in a range slider dialog. |
<Uint64Matrix> | Max | Returns a pointer to the <Uin64Matrix> object that specifies the maximum values of the range. |
<Uint64Matrix> | Min | Returns a pointer to the <Uin64Matrix> object that specifies the minimum values of the range. |