Provides script language access to C++ objects of this type.
Class Hierarchy | Type » VariableFormatConverter |
Function members are as follows:
Return Type | Function Name | Documentation |
---|---|---|
<Color> | GetColor | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Color> using C++ static_cast. |
int32 | GetFloat16 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <uint16> (half precision floats are stored with two bytes) using using C++ static_cast. |
double | GetFloat16AsFloat32 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <float32>. |
<Float16Vector> | GetFloat16Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Float16Vector>. |
double | GetFloat32 | Converts the value of the <VariableNode> ( such as an <Int32Node> ) to a <float32> using C++ static_cast. |
<Float32Vector> | GetFloat32Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Float32Vector> using C++ static_cast. |
double | GetFloat64 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <float64> using C++ static_cast. |
<Float64Vector> | GetFloat64Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Float64Vector> using C++ static_cast. |
int32 | GetInt16 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to an <int16> using C++ static_cast. |
<Int16Vector> | GetInt16Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Int16Vector> using C++ static_cast. |
int32 | GetInt32 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to an <int32> using C++ static_cast. |
<Int32Vector> | GetInt32Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Int32Vector> using C++ static_cast. |
int64 | GetInt64 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to an <int64> using C++ static_cast. |
<Int64Vector> | GetInt64Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to an <Int64Vector> using C++ static_cast. |
int32 | GetInt8 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <int8> using C++ static_cast. |
<Int8Vector> | GetInt8Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Int8Vector> using C++ static_cast. |
int32 | GetUint16 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to <uint16> using C++ static_cast. |
<Uint16Vector> | GetUint16Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Uint16Vector> using C++ static_cast. |
uint32 | GetUint32 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <uint32> using C++ static_cast. |
<Uint32Vector> | GetUint32Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Uint32Vector> using C++ static_cast. |
uint64 | GetUint64 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <uint64> using C++ static_cast. |
<Uint64Vector> | GetUint64Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Int64Vector> using C++ static_cast. |
int32 | GetUint8 | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <uint8> using C++ static_cast. |
<Uint8Vector> | GetUint8Vector | Converts the value of the <VariableNode> ( such as a <Float32Node> ) to a <Uint8Vector> using C++ static_cast. |
Object members are as follows:
Type Name | Accessor Name | Documentation |
---|---|---|
<VariableNode> | SrcData | Sets this object's <VariableNode> pointer and performs all value conversions. |