Sets the channel type to texcoord data. A texture coordinate channel is an array of ( usually 2D or 3D ) values that store texture coordinate information for each vertex.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | AddChannelModifierSetChannelTypeTextureCoordinates |
GUID | {CA0D51AF-0121-451E-AC77-F08748A9E20F} |
Category | AddChannelModifier Commands |
Package | Scenome-Package-Parametric |
Script File | type_add_channel_modifier_scripts.ssl |
Status | Active |