CreateSourceCodeItem

Presents a list of objects declared in the associated GLSL shader code, and allows you to add them to the document. For example: <VariableNode> objects representing uniforms. Other nodes representing shader buffers or uniform buffers.

Registration

Command registration and implementation information is as follows:

Category Documentation
Source NameCreateSourceCodeItem
GUID{44303581-28F9-4752-B9C4-42BF0C8B3A99}
CategoryShaderResourceNode Commands
PackageSimdify-Package-Glsl
Script Filetype_shader_resource_node_scripts.ssl
StatusActive