Prompts you to open a file from the shader library directory. This is where GLSL reference shaders are stored.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | FileOpenFromShaderLibrary |
GUID | {516205B8-02B7-4F5A-8750-D30BBD175FF4} |
Category | File Commands |
Package | Scenome-Package-Base |
Script File | app_service_file_menu_scripts.ssl |
Status | Active |