Sets the top level array count. Assuming a shader buffer is declared with the last item unsized, this command allows you to specify the size.
Command registration and implementation information is as follows:
| Category | Documentation |
|---|---|
| Source Name | ShaderBufferBindNodeSetTopLevelArrayCount |
| GUID | {8384833A-B6D5-4A44-95F2-BF21928F3915} |
| Category | ShaderBufferBindNode Commands |
| Package | Simdify-Package-Shader-Buffer |
| Script File | type_shader_buffer_bind_node_scripts.ssl |
| Status | Active |