TextureFillBuffer

Presents a dialog that allows you to modify the values in the underlying image buffer. For example: the <Texture> is filled with the value 0.0 and you wish to set the values to 1.0, 0.0, 0.0, 1.0. Note that if you enable this operation on a <Texture> that is stored on the disk, you will be given the option to save the changes to the file. These changes will be permanent. If you choose no, the operation returns without doing any work.

Registration

Command registration and implementation information is as follows:

Category Documentation
Source NameTextureFillBuffer
GUID{13E505B9-D10D-4449-A6FD-D3A50C458477}
CategoryTexture Commands
PackageScenome-Package-Geometry
Script Filetype_texture_scripts.ssl
StatusActive