Generates MIP maps for the <Texture>. If the file is stored on disk, MIP maps are saved to disk using the file name and "-MIP[N]". For example: my_texture-MIP0.png.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | TextureGenerateMipMaps |
GUID | {7B053D8A-826B-46A2-82AF-E868B5ECFC8A} |
Category | Texture Commands |
Package | Scenome-Package-Geometry |
Script File | type_texture_scripts.ssl |
Status | Active |