If this node is being used as an overload, this destroys the existing <Texture> nodes and replaces them with <Texture> nodes from the base (or source) <TexturePaletteNode>.
Command registration and implementation information is as follows:
Category | Documentation |
---|---|
Source Name | TexturePaletteNodeRefresh |
GUID | {65EA161B-5136-459A-9D0F-94D1F1BBB00E} |
Category | TexturePaletteNode Commands |
Package | Scenome-Package-Palette |
Script File | type_texture_palette_node_scripts.ssl |
Status | Active |