Generates tessellated geometry shaped like a cylinder.
Class registration and implementation information is as follows:
Category | Documentation |
---|---|
Implementation | C++ |
Module | Plugin-Domain-Parametric |
Class Hierarchy | Node » Modifier » CylinderPrimitive |
Data Interface Name | CylinderPrimitive |
Type Status | Active |
Is Final Type | Yes |
Properties are as follows:
Property | Documentation |
---|---|
Center X | Sets center of the cylinder on the X axis in world coordinates. |
Center Y | Sets center of the cylinder on the Y axis in world coordinates. |
Base Z | Sets foot of the cylinder on the Z axis in world coordinates. |
Radius | Sets the radius of the cylinder in world coordinates, using Center X and Center Y as the frame of reference. |
Height | Sets the height of the cylinder in world coordinates, using Base Z as the frame of reference. |
Material | Links the modifier to a <Material> node. This applies the <Material> to all the faces in the cylinder. |
Radius Resolution | Sets the geometric resolution of the cylinder around its circumference. |
Z Resolution | Sets the geometric resolution of the cylinder on the Z axis. |
Triangulate | Determines whether or not the cylinder's triangle edges are hidden. |
Apply Texture Modifier | Determines whether or not the cylinder is used to project texture coordinates. |
Start Radius Texture | Determines the location around the circumference at which to start texture coordinate flow. 0.0 is a common value. |
Start Height Texture | Determines the location along the cylinder's height at which to start texture coordinate flow. 0.0 is a common value. |
End Radius Texture | Determines the location around the circumference at which to stop texture coordinate flow. 1.0 or 2.0 or 3.0 are common values. |
End Height Texture | Determines the location along the cylinder's height at which to stop texture coordinate flow. 1.0 or 2.0 or 3.0 are common values. |
Properties are as follows:
Property | Documentation |
---|---|
Enabled | Determines whether or not the modifier is enabled. |
Properties are as follows:
Property | Documentation |
---|---|
Name | Sets the name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files. |
Class | Sets the class of the node. |
ID | Sets the ID of the node. This must be unique for each document, but different documents can use the same ID. |
Export Disabled | Determines whether or not the node is exported during an export process, or possibly other purposes. |
Guid | Enumerates the Node's GUID. |