Generates tessellated geometry shaped like a cylinder.
Class registration and implementation information is as follows:
Category | Documentation |
---|---|
Implementation | C++ |
Module | Plugin-Domain-Parametric |
Class Hierarchy | Node » Modifier » CylinderPrimitive |
Data Interface Name | CylinderPrimitive |
Type Status | Active |
Is Final Type | Yes |
Properties are as follows:
Property | Documentation |
---|---|
Center X | Sets center of the cylinder on the X axis in world coordinates. |
Center Y | Sets center of the cylinder on the Y axis in world coordinates. |
Base Z | Sets foot of the cylinder on the Z axis in world coordinates. |
Radius | Sets the radius of the cylinder in world coordinates, using Center X and Center Y as the frame of reference. |
Height | Sets the height of the cylinder in world coordinates, using Base Z as the frame of reference. |
Material | Links the modifier to a <Material> node. This applies the <Material> to all the faces in the cylinder. |
Radius Resolution | Sets the geometric resolution of the cylinder around its circumference. |
Z Resolution | Sets the geometric resolution of the cylinder on the Z axis. |
Triangulate | Determines whether or not the cylinder's triangle edges are hidden. |
Apply Texture Modifier | Determines whether or not the cylinder is used to project texture coordinates. |
Start Radius Texture | Determines the location around the circumference at which to start texture coordinate flow. 0.0 is a common value. |
Start Height Texture | Determines the location along the cylinder's height at which to start texture coordinate flow. 0.0 is a common value. |
End Radius Texture | Determines the location around the circumference at which to stop texture coordinate flow. 1.0 or 2.0 or 3.0 are common values. |
End Height Texture | Determines the location along the cylinder's height at which to stop texture coordinate flow. 1.0 or 2.0 or 3.0 are common values. |
Properties are as follows:
Property | Documentation |
---|---|
Enabled | Determines whether or not the modifier is enabled. |
Properties are as follows:
Property | Documentation |
---|---|
Name | Sets orthe name of the node. Do not use / or \ [forward slash and backslash] in the node name as this produces conflicts with resolving link nodes that reference external files. |
Class | Sets the class of the node. |
ID | Sets the ID of the node. This must be unique for each document, but different documents can use the same ID. |
Export Disabled | Determines whether or not the node is exported during an export process, or possibly other purposes. This flag is set to No and current Simdify exporters ignore it (but it can be very useful if you need to modify the exporters). |
Guid | Enumerates the Node's GUID. |